![]() ![]() From that standpoint, I feel really good about it as an introduction to Diablo."ĭiablo Immortal is out now on PC and mobile. The philosophy was always to lead with great gameplay and make sure that hundreds of millions of people can go through the whole campaign without any costs. "The monetization comes in at the end game. ![]() "When we think about monetization, at the very highest level it was, 'How do we give a free Diablo experience to hundreds of millions of people, where they can literally do 99.5% of everything in the game?'" Ybarra said at the time.
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